3D Modeling
In an effort to bolster my Unreal BluePrint skill set, I modeled a Land Rover Defender 110 for the purpose of setting it up and making it playable in Unreal Engine 5. I used the Chaos Vehicles Plugin, Niagara System, Meta Sounds, and Widget components. Then I chose the Rural Australia Environment by Andrew Svanberg Hamilton to showcase the Land Rover.
LAND Rover Defender 110
Poly Faces - 17793
Modeling - 15 Hours
UV Setup - 4 Hours
Texturing - 4 Hours
Poly Faces: 4304
Single Set of 2k Textures: Diffuse, ORM, Normal
Modeling: 10 hours
UV Setup: 7 hours
Texturing: 4 hours (Textured and Rendered in Substance)
*Concept art from ArtStation.
Alchemist House

Poly Faces - Lava Sword: 1185 - Scarab Sword: 4196 - Sea Sword: 2472 - Bone Sword: 2714
Each Sword Single Set of 2k Textures - Diffuse, ORM, Emissive, Normal
Modeling - Lava Sword: 4 hours - Scarab Sword: 4 hours - Sea Sword: 10 hours - Bone Sword: 8 hours
UV Setup - 1 hour each
Texturing - Lava Sword: 3 hours - Scarab Sword: 2 hours - Sea Sword: 2 hours - Bone Sword: 2 hours
*Concept art from ArtStation, by Josefine Rosenfeld.
Fantasy Swords

The Cessna 172, an aircraft I know well, is the primary trainer used at Embry-Riddle, where I have worked for the last eleven years. This model is a Cessna 172 with Embry-Riddle livery.
Embry-Riddle Cessna 172
The Lycoming is a four cylinder reciprocating engine used in several general aviation aircraft, such as the Cessna 172.