Land Rover Defender 110 - Unreal Engine 5

In an effort to bolster my Unreal BluePrint skill set, I modeled a somewhat simplified Land Rover Defender 110 for the purpose of setting it up and making it playable in Unreal Engine 5. I used the Chaos Vehicles Plugin, Niagara System, Meta Sounds, and Widget components. Then I chose the Rural Australia Environment by Andrew Svanberg Hamilton to showcase the Land Rover.

Poly Faces - 17793

Modeling - 15 Hours

UV Setup - 4 Hours

Texturing - 4 Hours